Sapete che mi interessanoi problemi della moneta e della sovranità nazionale.
Avevo postato questo report che mi aveva mandato Gallizio e scritto questo post su moneta elettronica e sovranità nazionale.
Da qualche parte avevo segnalato anche questa Reuters che annunciava l'intenzione del governo australiano di tassare i Linden Dollars (la valuta virtuale di Second Life):
Australia says virtual income taxable - report
SECOND LIFE, Nov 1 (Reuters) - The Australian government has determined that income earned in virtual economies like Second Life and World of Warcraft should be taxed, as authorities in the United States and Britain study the issue, according to a report in the Sydney Morning Herald.
“The real world value of a transaction may form part of your taxable income, even if it is in Linden dollars,” a spokeswoman for the Australian Tax Office told the paper. “If you are getting a monetary benefit then it’s not treated any differently - normal rules apply.”
Oggi invece leggo sul Korea Times che il Ministero della cultura Coreano ha vietato lo scambio di moneta virtuale usata nei videogiochi.
Dal "Korea Times" The Korea Times : Gaming Bill Has Holes ㅡ A Lot of Them.
The Ministry of Culture and Tourism has sent the National Assembly a revised bill for the development of the computer game industry.
But the controversial bill has been immobile for more than a month due to its sensitive contents, including a prohibition on the trading of cyber money used in online games
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